Search found 100 matches

by thekabal
Mon Apr 19, 2021 15:44 UTC
Forum: Announcements
Topic: Site starting to come back [PLEASE READ]
Replies: 6
Views: 11560

Re: Site starting to come back [PLEASE READ]

Glad you are safe, and back!
by thekabal
Fri Jan 22, 2021 02:35 UTC
Forum: Troubleshooting
Topic: Turn recycling
Replies: 11
Views: 19883

Re: Turn recycling

This is running on Hostgator shared hosting, using the Softaculous 1-click install to install the game. Oh man. Back in the day Cpanel & Softaculous had a version of BNT so bad that I personally wrote to them asking them to DE-LIST the game installer. It literally had both security problems and...
by thekabal
Fri Jan 22, 2021 02:28 UTC
Forum: BNT help and discussion
Topic: Balance Suggestion for next turn
Replies: 6
Views: 8949

Re: Balance Suggestion for next turn

Truly excellent work - #YouDidTheMath! I'm stealing your examples to help with future rewrites on the TKI/BNTA branch (see below). Starting out with the background that the 'economy' in BNT wasn't so much designed as stumbled upon, it's been known for a long time that it's not ideal. A long time ago...
by thekabal
Thu Jan 21, 2021 13:14 UTC
Forum: BNT help and discussion
Topic: Balance Suggestion for next turn
Replies: 6
Views: 8949

Re: Balance Suggestion for next turn

- Hull upgrades and trading are now economically feasible up to Level 30 rather than current Level 18. It continues to make sense to upgrade your ship hull purely from a trading standpoint, which opens up the possibility of planet building. ... - A fully loaded planet is now worth a maximum of 4.5B...
by thekabal
Tue Sep 08, 2020 15:44 UTC
Forum: BNT help and discussion
Topic: Planet Production 50% Balance
Replies: 3
Views: 6709

Re: Planet Production 50% Balance

The current game has planet production rate at 50%, and I was curious about what the reasoning is behind that from a game balance perspective. As TMD mentioned, most of the "economy" settings are literally without any design consideration. They were made up numbers, meant to at least be f...
by thekabal
Tue Sep 08, 2020 15:27 UTC
Forum: BNT help and discussion
Topic: How is score calculated?
Replies: 3
Views: 6550

Re: How is score calculated?

BBB wrote: Fri Sep 04, 2020 23:21 UTC Holy cow, IGB loans are really good, I don't know why I didn't realize that sooner.
Correct. Especially if used early on (think first day of playing), it can be an incredible snowball effect. I'm seriously considering restricting their use in that scenario "more" via various means.
by thekabal
Tue Jun 02, 2020 18:53 UTC
Forum: Development
Topic: Change in new account creation disabled warning.
Replies: 8
Views: 12600

Re: Change in new account creation disabled warning.

You beat me to it LOL Long time no see, how are you and family? I trust everyone is doing well. Thanks, we are well. I'm currently employed, working remotely, occasionally indulging in my hobbies (like PHP programming), and staying safe. Hope you are as well. Also it can be just a html file with po...
by thekabal
Tue Jun 02, 2020 15:26 UTC
Forum: Development
Topic: Change in new account creation disabled warning.
Replies: 8
Views: 12600

Re: Change in new account creation disabled warning.

How is that possible? Because PHP scripts take input: $_POST, $_GET, $_COOKIES, etc. And all of those can be created and sent by making a local php file which generates those values and sends them to the server. It's literally exactly the same way the game works, just the source is different. As yo...
by thekabal
Mon Nov 11, 2019 18:45 UTC
Forum: Development
Topic: The Kabal Invasion returns later this year
Replies: 4
Views: 13813

Re: The Kabal Invasion returns later this year

What a lovely hope! Sadly my interests have drifted far from TKI & BNT, and I haven't found myself coding on either in .. months.

I still keep an eye on current events. But no, I don't foresee a new TKI anytime soon.
by thekabal
Sun Apr 15, 2018 06:27 UTC
Forum: Development
Topic: The Kabal Invasion returns later this year
Replies: 4
Views: 13813

The Kabal Invasion returns later this year

Hello! Just wanted to drop in and mention that the progress on TKI is regular and consistent again, and I'm nearing the point where we can have a working game again later this year! I've secured hosting for the game, and continue to develop on GitHub. Right now I'm working through more code tighteni...