Search found 20 matches

by Alberto
Wed Sep 09, 2015 23:59 UTC
Forum: Development
Topic: Xenobe Fix
Replies: 11
Views: 21774

Re: Xenobe Fix

For this test I have set the AI cloak to 0 already, but it sounds like the game is working correctly and the Xenobes are doing as intended..that's great news. I have not upgraded my sensors yet, wishing to keep everything bare new install for the testing. I'll continue adding and testing some more ...
by Alberto
Fri Sep 04, 2015 16:08 UTC
Forum: Development
Topic: Xenobe Fix
Replies: 11
Views: 21774

Re: Xenobe Fix

Xenobe gameplay: Need clarification please. I scan a sector and see no ships reported. I go to that sector and find a ship. I go back then come back and no ship. I scan no ship, I trade come back to main and ship is there, etc. Should the ship name appear on scanners, should it stay on screen as I ...
by Alberto
Fri Sep 04, 2015 00:55 UTC
Forum: Development
Topic: Xenobe Fix
Replies: 11
Views: 21774

Re: Xenobe Fix

Awesome if you got them working as far as the email thing the xenobes dont have their own email or even in-game messagin. That attack, scan and email player screen was originally used for actual other player ships but xenobes also use that screen. I' d just disregard the email part for the xenobes i...
by Alberto
Thu Sep 03, 2015 20:42 UTC
Forum: BNT help and discussion
Topic: why no more players
Replies: 12
Views: 17013

Re: why no more players

http://sourceforge.net/projects/starkick/files/starkick/ Or http://sourceforge.net/projects/starkick/?source=navbar For what its worth I found the game files for starkick, it's out dated but at least they are sharing their code and maybe some of their features can be incorporated into bnt or at leas...
by Alberto
Sun Aug 23, 2015 21:51 UTC
Forum: Game Announcements
Topic: small game already in progress
Replies: 0
Views: 17046

small game already in progress

found a small site that was reset about 2weeks ago


http://www.flytomars.com/games/
by Alberto
Sun Aug 23, 2015 21:16 UTC
Forum: BNT help and discussion
Topic: why no more players
Replies: 12
Views: 17013

Re: why no more players

(Detailed news ) Currently the news in BNT only displays: when a player has reach 5 planets , 10planets , 50 palanets ect.... and when player has reached 100mil colonists, 500mil colonists, 1bil colonists ect .... however in another fork I loved to play it had much more detailed news. It would show ...
by Alberto
Fri Aug 21, 2015 22:04 UTC
Forum: BNT help and discussion
Topic: why no more players
Replies: 12
Views: 17013

Re: why no more players

Imo the game got stale maybe mulitple themes would have helped: Star Trek, Star Wars , BattleStar Galactica etc... Basically same code just different pics for the ships, planets and ports. Also detailed news should of helped stating when one player attacks another just to egg someone on and create a...
by Alberto
Fri Aug 21, 2015 21:52 UTC
Forum: Game Announcements
Topic: Xenoberage
Replies: 10
Views: 30333

Re: Xenoberage

No offence, but just curious. Why is it no one is able to get xenobes working ( your game, friorlair, even the mighty dudes game) when starkick traders had them up and running for the past 12years or so. Very reasonable question. So first, consider that many of those other sites are choosing to run...
by Alberto
Mon Jun 29, 2015 21:15 UTC
Forum: Game Announcements
Topic: Xenoberage
Replies: 10
Views: 30333

Re: Xenoberage

No offence, but just curious. Why is it no one is able to get xenobes working ( your game, friorlair, even the mighty dudes game) when starkick traders had them up and running for the past 12years or so.
by Alberto
Thu Jun 25, 2015 21:05 UTC
Forum: Game Announcements
Topic: New Bnt game reset today (standard version)
Replies: 0
Views: 15769

New Bnt game reset today (standard version)

Hi all,
Here's a standard game with 1000 sectors. We can add more sectors next time depending on player input.
igb on / sofa off


http://www.f2bclan.com/bnt2