OFFLINE - Dave's BNT

If you have a new game running on your server, you can announce it in here.

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Daveo
Posts: 3
Joined: Sun May 25, 2014 21:51 UTC

OFFLINE - Dave's BNT

Post by Daveo » Sun Jul 13, 2014 02:08 UTC

URL: http://forums.daves-website.co.uk/viewt ... p?f=10&t=1

Game discontinued until I can get it running on PHP 5.6.31 - currently having issues with it not playing nicely with PHP on my server :(
Last edited by Daveo on Mon Aug 28, 2017 01:23 UTC, edited 4 times in total.

thekabal
Posts: 100
Joined: Sat Apr 19, 2014 22:32 UTC

Re: Dave's BNT

Post by thekabal » Sun Jul 13, 2014 05:09 UTC

Daveo wrote:Xenobes: 100
...
Reset on 13th July as now running v0.663 (was running v0.55)
How did you get Xenobes working correctly on 0.663? Would you mind sharing the patches you used to accomplish it?

Daveo
Posts: 3
Joined: Sun May 25, 2014 21:51 UTC

Re: Dave's BNT

Post by Daveo » Sun Jul 13, 2014 09:56 UTC

I didn't know that they were not working, I just assumed they were working as I was running 0.55 before (were they sort of was working.

I've updated previous post, by removing this line.

thekabal
Posts: 100
Joined: Sat Apr 19, 2014 22:32 UTC

Re: Dave's BNT

Post by thekabal » Sun Jul 13, 2014 17:04 UTC

Daveo wrote:I didn't know that they were not working, I just assumed they were working as I was running 0.55 before (were they sort of was working.

I've updated previous post, by removing this line.
Ah. Sadly no. I'm working on them for the next release, hopefully they will be better than ever when we get there.

Daveo
Posts: 3
Joined: Sun May 25, 2014 21:51 UTC

Re: OFFLINE - Dave's BNT

Post by Daveo » Mon Aug 28, 2017 01:22 UTC

Game discontinued until I can get it running on PHP 5.6.31 - currently having issues with it not playing nicely with PHP on my server

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