ROUND ENDED.
Johnny Bravo Won! well done!
New round started today, updated code to 0.20.
Join today, also this round will be a lot longer, ive added in an "endgame" scenario which you the players control, so you guys decide when this next round ends!!
Why not join today!
http://play.xenoberage.com/
Xenobe Rage 0.20
Changelog
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Previous Post
Its quite disheartening seeing the core game has been put on a bit of a back burner due to ill health and other issues, i've put some effort into attempting to keep the game going in one way or another.
So ive updated the theme, and made some changes, quite a few actually, (e.g. planet facilities, account recovery) it would be better to play the game and explore them.
http://play.xenoberage.com
Xenobes are not active, they will be brought into play at a later date. I dislike the old system where xenobes are just spawned in missing a epic opportunity to let the community create them xD, e.g. if a player dies, spawn an xenobe from the aftermath controlling all the players old planets, based on the strength of that empire ... its an idea anyway)
(Please note, some changes are experimental, and might require reverting to original code if the game becomes too un-balanced. Also if you look in the code you will see ... a lot of code changes and commented out code and confusing things, this is due to me learning the code, and if i don't understand anything or think i could tweak it, ive changed that code, but in some cases ive left the old code in place just commented out. My back-end code changes are work in progress, and always remember, progress requires experimentation xD))
Any questions?
XgermZ - David
Xenoberage 0.19